BRIXITY

My role as the marketing creative lead extends to mobile games developed overseas, crafting campaigns across diverse channels and platforms. For Brixity, a new simulation game, I led the teaser campaign—overseeing social activation, content creation from trailers to web series, and even consumer product design—building excitement and engagement ahead of launch.

TRAILER

A WALK THROUGH THE PROCESS

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SYSTEM OF SYSTEMS

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TODAY AT APPLE